SubShape.MarkOwnerShouldCollideChanged Property
Definition¶
Namespace: Brine2D.ECS.Components
Invoked when ShouldCollide transitions between null and non-null. Wired by the owning PhysicsBodyComponent to propagate changes into the system's filter-active count.
internal System.Action<bool>? MarkOwnerShouldCollideChanged { internal get; internal set; }