IEntityWorld.Clear() Method
Definition¶
Namespace: Brine2D.ECS
Clears all entities and systems from the world, disposing any systems that implement System.IDisposable. The world remains usable after this call.
void Clear();
Namespace: Brine2D.ECS
Clears all entities and systems from the world, disposing any systems that implement System.IDisposable. The world remains usable after this call.
void Clear();