SystemFixedUpdateOrder.EarlyFixedUpdate Field
Definition¶
Namespace: Brine2D.ECS.Systems
Early fixed update (e.g., applying forces, input-driven velocities). Order: -100
public const int EarlyFixedUpdate = -100;
Namespace: Brine2D.ECS.Systems
Early fixed update (e.g., applying forces, input-driven velocities). Order: -100
public const int EarlyFixedUpdate = -100;