SystemUpdateOrder.PostCollision Field
Definition¶
Namespace: Brine2D.ECS.Systems
Post-collision processing (e.g., trigger events, damage calculation). Order: 250
public const int PostCollision = 250;
Namespace: Brine2D.ECS.Systems
Post-collision processing (e.g., trigger events, damage calculation). Order: 250
public const int PostCollision = 250;