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ISceneManager.SceneLoadFailed Event

Raised when a scene load fails. Subscribe to load a fallback or error scene. The handler is invoked on the main thread after BeginFrame, so calling LoadScene<TScene>() from within the handler will defer correctly.

event EventHandler<SceneLoadFailedEventArgs>? SceneLoadFailed;

Event Type

System.EventHandler<SceneLoadFailedEventArgs>