ISceneTransition Interface

Represents a transition effect between scenes. Transitions run during scene loading to provide visual feedback.

public interface ISceneTransition

Derived
FadeTransition

Properties
Duration Gets the duration of the transition in seconds.
IsComplete Gets whether the transition is complete.
Progress Gets the current progress (0.0 to 1.0).
Methods
Begin() Called when the transition starts.
Render(IRenderer) Renders the transition effect.
Update(GameTime) Updates the transition.