SceneFrameworkServices(ILoggerFactory, IRenderer, IInputContext, IAudioPlayer, IGameContext) Constructor
Definition¶
Namespace: Brine2D.Engine
Groups the framework services that SceneManager stamps onto every scene. Registered as a singleton and resolved by DI — all constructor parameters are already in the container.
public SceneFrameworkServices(Microsoft.Extensions.Logging.ILoggerFactory loggerFactory, Brine2D.Rendering.IRenderer renderer, Brine2D.Input.IInputContext inputContext, Brine2D.Audio.IAudioPlayer audioPlayer, Brine2D.Engine.IGameContext gameContext);
Parameters¶
loggerFactory Microsoft.Extensions.Logging.ILoggerFactory
renderer IRenderer
inputContext IInputContext
audioPlayer IAudioPlayer
gameContext IGameContext