IInputContext.GetGamepadLeftStick(int) Method
Gets the left stick position as a vector (-1 to 1 for each axis) with radial deadzone applied.
System.Numerics.Vector2 GetGamepadLeftStick(int gamepadIndex=0);
Parameters¶
gamepadIndex System.Int32
Gets the left stick position as a vector (-1 to 1 for each axis) with radial deadzone applied.
System.Numerics.Vector2 GetGamepadLeftStick(int gamepadIndex=0);
gamepadIndex System.Int32