IInputContext.GetGamepadRightStick(int) Method
Gets the right stick position as a vector (-1 to 1 for each axis) with radial deadzone applied.
System.Numerics.Vector2 GetGamepadRightStick(int gamepadIndex=0);
Parameters¶
gamepadIndex System.Int32
Gets the right stick position as a vector (-1 to 1 for each axis) with radial deadzone applied.
System.Numerics.Vector2 GetGamepadRightStick(int gamepadIndex=0);
gamepadIndex System.Int32