IInputContext.IsAnyMouseButtonPressed() Method
Definition¶
Namespace: Brine2D.Input
Returns true if any mouse button was pressed this frame. Useful for "press any button to continue" screens.
bool IsAnyMouseButtonPressed();
Namespace: Brine2D.Input
Returns true if any mouse button was pressed this frame. Useful for "press any button to continue" screens.
bool IsAnyMouseButtonPressed();