IInputLayer.ProcessKeyboardInput(IInputContext, bool) Method
Definition¶
Namespace: Brine2D.Input
Process keyboard input. Return true to consume and prevent lower layers from acting on it.
bool ProcessKeyboardInput(Brine2D.Input.IInputContext input, bool consumed);
Parameters¶
input IInputContext
The input context for the current frame.
consumed System.Boolean
True if a higher-priority layer already consumed keyboard input.