ChainShape.SegmentMaterials Property
Definition¶
Namespace: Brine2D.Physics
Per-segment surface materials. When non-null, length must equal the segment count:
Points.Length - 1 for open chains, Points.Length for loops.
When null, every segment inherits SurfaceFriction
and Restitution from the owning body.
public (float Friction,float Restitution)[]? SegmentMaterials { get; init; }