PhysicsOptions.Gravity Property
Definition¶
Namespace: Brine2D.Physics
World gravity in pixels per second squared. Default: (0, 980) ≈ 9.8 m/s² at 100 px/m.
public System.Numerics.Vector2 Gravity { get; set; }
Namespace: Brine2D.Physics
World gravity in pixels per second squared. Default: (0, 980) ≈ 9.8 m/s² at 100 px/m.
public System.Numerics.Vector2 Gravity { get; set; }