PhysicsOptions.MaxLinearSpeed Property
Definition¶
Namespace: Brine2D.Physics
Maximum linear speed (pixels/s) any body can reach. Leave null to use the Box2D default.
public System.Nullable<float> MaxLinearSpeed { get; set; }
Namespace: Brine2D.Physics
Maximum linear speed (pixels/s) any body can reach. Leave null to use the Box2D default.
public System.Nullable<float> MaxLinearSpeed { get; set; }