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PhysicsOptions.RestitutionThreshold Property

Definition

Namespace: Brine2D.Physics

Minimum impact speed (pixels/s) required for restitution (bounciness) to be applied. Below this threshold contacts are treated as inelastic. Leave null to use the Box2D default.

public System.Nullable<float> RestitutionThreshold { get; set; }

Property Value

System.Nullable<System.Single>