PolygonShape.Radius Property
Definition¶
Namespace: Brine2D.Physics
Skin radius (polygon inflation) in pixels. Box2D uses this for numerical stability and continuous collision detection. Default is 0 (sharp edges).
public float Radius { get; init; }
Namespace: Brine2D.Physics
Skin radius (polygon inflation) in pixels. Box2D uses this for numerical stability and continuous collision detection. Default is 0 (sharp edges).
public float Radius { get; init; }