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IShaderLoader.LoadFromBytecode(string, ShaderStage, byte[], string) Method

Definition

Namespace: Brine2D.Rendering

Loads a shader from pre-compiled bytecode.

Brine2D.Rendering.IShader LoadFromBytecode(string name, Brine2D.Rendering.ShaderStage stage, byte[] bytecode, string entryPoint="main");

Parameters

name System.String

stage ShaderStage

bytecode System.Byte[]

entryPoint System.String

Returns

IShader