IShaderLoader.LoadFromBytecode(string, ShaderStage, byte[], string) Method
Definition¶
Namespace: Brine2D.Rendering
Loads a shader from pre-compiled bytecode.
Brine2D.Rendering.IShader LoadFromBytecode(string name, Brine2D.Rendering.ShaderStage stage, byte[] bytecode, string entryPoint="main");
Parameters¶
name System.String
stage ShaderStage
bytecode System.Byte[]
entryPoint System.String