ITexture.NextSortKey() Method
Definition¶
Namespace: Brine2D.Rendering
Allocates the next globally unique sort key for texture batching. All ITexture implementations must use this to avoid key collisions.
protected static int NextSortKey();
Namespace: Brine2D.Rendering
Allocates the next globally unique sort key for texture batching. All ITexture implementations must use this to avoid key collisions.
protected static int NextSortKey();