ITextureLoader.UnloadTexture(ITexture) Method
Definition¶
Namespace: Brine2D.Rendering
Unloads a texture and frees its resources. Implementations must be idempotent — calling this twice with the same instance must not throw or cause a double-free of native resources.
void UnloadTexture(Brine2D.Rendering.ITexture texture);
Parameters¶
texture ITexture