RenderingOptions.TargetFPS Property
Definition¶
Namespace: Brine2D.Rendering
Gets or sets the target frames per second for the game loop. 0 = unlimited (use VSync or monitor refresh rate).
public int TargetFPS { get; set; }
Namespace: Brine2D.Rendering
Gets or sets the target frames per second for the game loop. 0 = unlimited (use VSync or monitor refresh rate).
public int TargetFPS { get; set; }