SDL3Renderer.PushRenderTarget(IRenderTarget) Method
Definition¶
Namespace: Brine2D.Rendering
Push the current render target onto a stack and set a new one. Useful for nested render-to-texture operations.
public void PushRenderTarget(Brine2D.Rendering.IRenderTarget? target);
Parameters¶
target IRenderTarget
Implements PushRenderTarget(IRenderTarget)