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SDL3Renderer.PushRenderTarget(IRenderTarget) Method

Definition

Namespace: Brine2D.Rendering

Push the current render target onto a stack and set a new one. Useful for nested render-to-texture operations.

public void PushRenderTarget(Brine2D.Rendering.IRenderTarget? target);

Parameters

target IRenderTarget

Implements PushRenderTarget(IRenderTarget)