SDL3ShaderLoader Class

SDL3 shader loader using ShaderCross for cross-platform compilation. ShaderCross accepts HLSL or SPIRV as input.

public class SDL3ShaderLoader : Brine2D.Rendering.IShaderLoader, System.IDisposable

Inheritance System.Object → SDL3ShaderLoader

Implements IShaderLoader, System.IDisposable

Methods
IsRuntimeCompilationAvailable() Checks if runtime shader compilation is available (ShaderCross DLLs present).