Skip to content

ShaderSource.FromHLSL(string, ShaderStage, string) Method

Definition

Namespace: Brine2D.Rendering

Creates a shader source from HLSL string.

public static Brine2D.Rendering.ShaderSource FromHLSL(string code, Brine2D.Rendering.ShaderStage stage, string entryPoint="main");

Parameters

code System.String

stage ShaderStage

entryPoint System.String

Returns

ShaderSource