ShaderSource.FromHLSL(string, ShaderStage, string) Method
Definition¶
Namespace: Brine2D.Rendering
Creates a shader source from HLSL string.
public static Brine2D.Rendering.ShaderSource FromHLSL(string code, Brine2D.Rendering.ShaderStage stage, string entryPoint="main");
Parameters¶
code System.String
stage ShaderStage
entryPoint System.String