ITextureAtlasBuilder.AddFolder(string, string, bool) Method
Definition¶
Namespace: Brine2D.Rendering.TextureAtlas
Adds all textures from a folder to be packed into the atlas.
Brine2D.Rendering.TextureAtlas.ITextureAtlasBuilder AddFolder(string folderPath, string pattern="*.png", bool recursive=false);
Parameters¶
folderPath System.String
Path to the folder containing textures.
pattern System.String
Optional file pattern (e.g., "*.png").
recursive System.Boolean
Whether to search subfolders.