ITextureAtlasBuilder.AddTexture(string, string) Method
Definition¶
Namespace: Brine2D.Rendering.TextureAtlas
Adds a texture to be packed into the atlas.
Brine2D.Rendering.TextureAtlas.ITextureAtlasBuilder AddTexture(string path, string? name=null);
Parameters¶
path System.String
Path to the texture file.
name System.String
Optional custom name (defaults to filename without extension).