AIControllerComponent.LoopPatrol Property
Definition¶
Namespace: Brine2D.Systems.AI
Whether to loop patrol points (true) or ping-pong (false).
public bool LoopPatrol { get; set; }
Namespace: Brine2D.Systems.AI
Whether to loop patrol points (true) or ping-pong (false).
public bool LoopPatrol { get; set; }