AIControllerComponent.StopDistance Property
Definition¶
Namespace: Brine2D.Systems.AI
Whether to stop when target is within this distance (for chase). 0 = always chase.
public float StopDistance { get; set; }
Namespace: Brine2D.Systems.AI
Whether to stop when target is within this distance (for chase). 0 = always chase.
public float StopDistance { get; set; }