SoundEffectSourceComponent.DopplerFactor Property
Definition¶
Namespace: Brine2D.Systems.Audio
Doppler effect intensity multiplier. 0 = disabled, 1 = realistic. Higher values exaggerate the pitch shift. Clamped to [0, 5]. Default 0 (disabled). Requires EnableSpatialAudio to be set.
public float DopplerFactor { get; set; }