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SoundEffectSourceComponent.DopplerFactor Property

Definition

Namespace: Brine2D.Systems.Audio

Doppler effect intensity multiplier. 0 = disabled, 1 = realistic. Higher values exaggerate the pitch shift. Clamped to [0, 5]. Default 0 (disabled). Requires EnableSpatialAudio to be set.

public float DopplerFactor { get; set; }

Property Value

System.Single