PlayerControllerComponent.InputDirection Property
Definition¶
Namespace: Brine2D.Systems.Input
Current input direction this frame (calculated by system).
public System.Numerics.Vector2 InputDirection { get; internal set; }
Namespace: Brine2D.Systems.Input
Current input direction this frame (calculated by system).
public System.Numerics.Vector2 InputDirection { get; internal set; }