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Box2DDebugDrawSystem.DrawStrings Property

Definition

Namespace: Brine2D.Systems.Physics

When true, Box2D debug string annotations (body names, mass centers, etc.) are forwarded to IRenderer.DrawText. Defaults to false because most renderers do not have a debug font loaded and the call would silently fail or throw.

public bool DrawStrings { get; set; }

Property Value

System.Boolean