ParticleEmitterComponent.LifetimeVariation Property
Definition¶
Namespace: Brine2D.Systems.Rendering
Lifetime variation (0-1, adds randomness).
public float LifetimeVariation { get; set; }
Namespace: Brine2D.Systems.Rendering
Lifetime variation (0-1, adds randomness).
public float LifetimeVariation { get; set; }