ParticleSystem.SubEmitterState Class
Definition
Namespace: Brine2D.Systems.Rendering.ParticleSystem
Inheritance System.Object → SubEmitterState
| Properties | |
|---|---|
| Owner | The ParticleEmitterComponent that caused this state to be created \(via a birth, death, or lifetime\-fraction trigger\). Null for states spawned through the public Burst\(Vector2, SubEmitterConfig\) API. Used to propagate IsPaused and StopRequested to sub-particles. |