ParticleSystem Class
Definition¶
Namespace: Brine2D.Systems.Rendering
System that updates and renders particle emitters. Lives in Brine2D.Rendering.ECS because it's the bridge between ECS and Rendering. Now supports textures, rotation, and trails!
public class ParticleSystem : Brine2D.ECS.IUpdateSystem, Brine2D.ECS.ISystem, Brine2D.ECS.IRenderSystem
Inheritance System.Object → ParticleSystem
Implements IUpdateSystem, ISystem, IRenderSystem