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ParticleSystem Class

Definition

Namespace: Brine2D.Systems.Rendering

System that updates and renders particle emitters. Lives in Brine2D.Rendering.ECS because it's the bridge between ECS and Rendering. Now supports textures, rotation, and trails!

public class ParticleSystem : Brine2D.ECS.IUpdateSystem, Brine2D.ECS.ISystem, Brine2D.ECS.IRenderSystem

Inheritance System.Object → ParticleSystem

Implements IUpdateSystem, ISystem, IRenderSystem