SpriteComponent.Layer Property
Definition¶
Namespace: Brine2D.Systems.Rendering
Rendering layer/order (higher = drawn on top). Used by the batching system to sort sprites.
public byte Layer { get; set; }
Namespace: Brine2D.Systems.Rendering
Rendering layer/order (higher = drawn on top). Used by the batching system to sort sprites.
public byte Layer { get; set; }