SpriteComponent.Texture Property
Definition¶
Namespace: Brine2D.Systems.Rendering
Loaded texture reference (set by SpriteRenderingSystem).
public Brine2D.Rendering.ITexture? Texture { get; set; }
Namespace: Brine2D.Systems.Rendering
Loaded texture reference (set by SpriteRenderingSystem).
public Brine2D.Rendering.ITexture? Texture { get; set; }