IMainThreadDispatcher.IsMainThread Property
Definition¶
Namespace: Brine2D.Threading
Returns true if called from the main game thread. Always returns false until ProcessQueue() has been called at least once.
bool IsMainThread { get; }
Namespace: Brine2D.Threading
Returns true if called from the main game thread. Always returns false until ProcessQueue() has been called at least once.
bool IsMainThread { get; }