TilemapSystem Class
Definition
Namespace: Brine2D.Tilemap
Updates tile animations and renders all TilemapComponent entities. Textures are loaded asynchronously; a component is skipped by the renderer until IsLoaded is set.
C#
public sealed class TilemapSystem : Brine2D.ECS.IUpdateSystem, Brine2D.ECS.ISystem, Brine2D.ECS.IRenderSystem, System.IDisposable
Inheritance System.Object → TilemapSystem
Implements IUpdateSystem, ISystem, IRenderSystem, System.IDisposable