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AnimationStateMachine.AddOnCompleteTriggerTransition(string, string, AnimationParameters, string, float, int, bool) Method

Definition

Namespace: Brine2D.Animation

Adds an on-complete transition from from to to that additionally requires the named trigger to be armed, consuming it safely on fire. Returns the created AnimationTransition handle for targeted removal.

public Brine2D.Animation.AnimationTransition AddOnCompleteTriggerTransition(string from, string to, Brine2D.Animation.AnimationParameters parameters, string triggerName, float crossFadeDuration=0f, int priority=0, bool restartSelf=false);

Parameters

from System.String

to System.String

parameters AnimationParameters

triggerName System.String

crossFadeDuration System.Single

priority System.Int32

restartSelf System.Boolean

Returns

AnimationTransition