AnimationStateMachine.AddOnCompleteTriggerTransition(string, string, AnimationParameters, string, float, int, bool) Method
Definition¶
Namespace: Brine2D.Animation
Adds an on-complete transition from from to to that additionally requires the named trigger to be armed, consuming it safely on fire. Returns the created AnimationTransition handle for targeted removal.
public Brine2D.Animation.AnimationTransition AddOnCompleteTriggerTransition(string from, string to, Brine2D.Animation.AnimationParameters parameters, string triggerName, float crossFadeDuration=0f, int priority=0, bool restartSelf=false);
Parameters¶
from System.String
parameters AnimationParameters
triggerName System.String
crossFadeDuration System.Single
priority System.Int32
restartSelf System.Boolean