AnimationStateMachine.IsEnabled Property
Definition¶
Namespace: Brine2D.Animation
When false, transition evaluation is suspended each frame — the animator keeps
playing its current clip normally but no automatic transitions fire and the default-state
kickoff is skipped. ForceState(string, bool) and ForceStop(bool) still work
regardless of this flag. Defaults to true.
public bool IsEnabled { get; set; }