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AnimationStateMachine.IsEnabled Property

Definition

Namespace: Brine2D.Animation

When false, transition evaluation is suspended each frame — the animator keeps playing its current clip normally but no automatic transitions fire and the default-state kickoff is skipped. ForceState(string, bool) and ForceStop(bool) still work regardless of this flag. Defaults to true.

public bool IsEnabled { get; set; }

Property Value

System.Boolean