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AnimationStateMachine.RemoveStateExitCallback Method

Definition

Namespace: Brine2D.Animation

Overloads
RemoveStateExitCallback(string) Removes all exit callbacks registered for stateName. Returns true if any were registered.
RemoveStateExitCallback(string, Action<string>) Removes a specific exit callback previously registered for stateName. Returns true if the exact delegate was found and removed.

AnimationStateMachine.RemoveStateExitCallback(string) Method

Removes all exit callbacks registered for stateName. Returns true if any were registered.

public bool RemoveStateExitCallback(string stateName);

Parameters

stateName System.String

Returns

System.Boolean

AnimationStateMachine.RemoveStateExitCallback(string, Action\<string>) Method

Removes a specific exit callback previously registered for stateName. Returns true if the exact delegate was found and removed.

public bool RemoveStateExitCallback(string stateName, System.Action<string?> callback);

Parameters

stateName System.String

callback System.Action<System.String>

Returns

System.Boolean