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AnimatorComponent.AddLayer(string, int, ILogger) Method

Definition

Namespace: Brine2D.Animation

Adds an animation layer. Layers are kept sorted by Priority.

public Brine2D.Animation.AnimationLayer AddLayer(string name, int priority=1, Microsoft.Extensions.Logging.ILogger<Brine2D.Animation.SpriteAnimator>? logger=null);

Parameters

name System.String

priority System.Int32

logger Microsoft.Extensions.Logging.ILogger<SpriteAnimator>

Returns

AnimationLayer

Exceptions

System.ArgumentException
Thrown if a layer named name already exists.

System.ArgumentOutOfRangeException
Thrown if priority is less than 1.