AnimatorComponent.AddLayer(string, int, ILogger) Method
Definition¶
Namespace: Brine2D.Animation
Adds an animation layer. Layers are kept sorted by Priority.
public Brine2D.Animation.AnimationLayer AddLayer(string name, int priority=1, Microsoft.Extensions.Logging.ILogger<Brine2D.Animation.SpriteAnimator>? logger=null);
Parameters¶
name System.String
priority System.Int32
logger Microsoft.Extensions.Logging.ILogger<SpriteAnimator>
Returns¶
Exceptions¶
System.ArgumentException
Thrown if a layer named name already exists.
System.ArgumentOutOfRangeException
Thrown if priority is less than 1.