SpriteAnimator.PlayDirectWithCrossFade(AnimationClip, float, bool) Method
Definition¶
Namespace: Brine2D.Animation
Plays an AnimationClip instance directly with a cross-fade, without requiring it to be pre-registered via AddAnimation(AnimationClip).
public void PlayDirectWithCrossFade(Brine2D.Animation.AnimationClip clip, float fadeDuration, bool restart=false);
Parameters¶
clip AnimationClip
fadeDuration System.Single
restart System.Boolean
Exceptions¶
System.ArgumentOutOfRangeException
Thrown if fadeDuration is not positive.