SpriteAnimator.PlayFromNormalizedTimeWithCrossFade(string, float, float, bool) Method
Definition¶
Namespace: Brine2D.Animation
Plays an animation by name beginning at a normalised time [0, 1], with a cross-fade over fadeDuration seconds from the currently playing clip.
public void PlayFromNormalizedTimeWithCrossFade(string animationName, float normalizedTime, float fadeDuration, bool restart=false);
Parameters¶
animationName System.String
normalizedTime System.Single
fadeDuration System.Single
restart System.Boolean
Exceptions¶
System.ArgumentOutOfRangeException
Thrown if fadeDuration is not positive.