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SpriteAnimator.PlayFromNormalizedTimeWithCrossFade(string, float, float, bool) Method

Definition

Namespace: Brine2D.Animation

Plays an animation by name beginning at a normalised time [0, 1], with a cross-fade over fadeDuration seconds from the currently playing clip.

public void PlayFromNormalizedTimeWithCrossFade(string animationName, float normalizedTime, float fadeDuration, bool restart=false);

Parameters

animationName System.String

normalizedTime System.Single

fadeDuration System.Single

restart System.Boolean

Exceptions

System.ArgumentOutOfRangeException
Thrown if fadeDuration is not positive.