SpriteAnimator.PlayReversed(string, bool) Method
Definition¶
Namespace: Brine2D.Animation
Plays the named animation in reverse. Equivalent to setting Reversed to
true then calling Play(string, bool). After the clip ends, Reversed
remains true — set it back to false explicitly if subsequent clips should
play forward.
public void PlayReversed(string animationName, bool restart=false);
Parameters¶
animationName System.String
restart System.Boolean