AudioService.PlaySound(ISoundEffect, float, int, float, float, int, string) Method
Definition¶
Namespace: Brine2D.Audio
Plays a sound effect and returns the track handle for lifecycle tracking.
public nint PlaySound(Brine2D.Audio.ISoundEffect sound, float volume=1f, int loops=0, float pan=0f, float pitch=1f, int priority=0, string? bus=null);
Parameters¶
sound ISoundEffect
The sound effect to play.
volume System.Single
Per-sound volume multiplier (0.0 to 1.0, default 1.0). The final gain applied to the track is volume × SoundVolume.
loops System.Int32
Number of times to loop (0 = play once, -1 = infinite).
pan System.Single
Stereo pan (-1.0 left to 1.0 right).
pitch System.Single
Playback speed multiplier (0.25 to 4.0, default 1.0).
priority System.Int32
Track priority for eviction. When all tracks are in use the lowest-priority track is evicted if the new sound's priority is equal or higher.
bus System.String
Optional bus name to tag the track with atomically at creation time. When non-null, the track is tagged before playback begins, eliminating the window between PlaySound(ISoundEffect, float, int, float, float, int, string) and Brine2D.Audio.IAudioPlayer.TagTrack(System.IntPtr,System.String) where a PauseBus(string) or StopBus(string, float) call could miss the track.
Implements PlaySound(ISoundEffect, float, int, float, float, int, string)
Returns¶
nint
A track handle for use with Brine2D.Audio.IAudioPlayer.StopTrack(System.IntPtr), Brine2D.Audio.IAudioPlayer.PauseTrack(System.IntPtr),
Brine2D.Audio.IAudioPlayer.ResumeTrack(System.IntPtr), Brine2D.Audio.IAudioPlayer.IsTrackAlive(System.IntPtr), Brine2D.Audio.IAudioPlayer.TagTrack(System.IntPtr,System.String),
Brine2D.Audio.IAudioPlayer.SetTrackVolume(System.IntPtr,System.Single), Brine2D.Audio.IAudioPlayer.SetTrackVolumeAndPan(System.IntPtr,System.Single,System.Single),
Brine2D.Audio.IAudioPlayer.SetTrackPan(System.IntPtr,System.Single) and Brine2D.Audio.IAudioPlayer.SetTrackPitch(System.IntPtr,System.Single),
or System.IntPtr.Zero if the sound could not be played.