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IAudioPlayer.SetMusicTrackVolume(float) Method

Definition

Namespace: Brine2D.Audio

Sets the per-track volume multiplier for the current music track. The final music gain is MusicVolume × volume. Does nothing during a crossfade (the crossfade drives gains directly).

void SetMusicTrackVolume(float volume);

Parameters

volume System.Single

Volume multiplier (0.0 to 1.0, default 1.0). Values are clamped.