Component.Entity Property
Definition¶
Namespace: Brine2D.ECS
The entity this component is attached to.
public Brine2D.ECS.Entity? Entity { get; internal set; }
Property Value¶
Remarks¶
Set to null when the component is removed from its entity via
Brine2D.ECS.Entity.RemoveComponent<> or entity destruction.
If you cache a component reference beyond the current frame, check this
property before accessing entity state through it.