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Entity.GetComponentInChildren() Method

Definition

Namespace: Brine2D.ECS

Gets a component on this entity or any of its children (depth-first recursive search).

public T? GetComponentInChildren<T>()
    where T : Brine2D.ECS.Component;

Type parameters

T

Returns

T

Remarks

Useful for equipment hierarchies, scene graphs, and bone structures. This is O(depth x children). Avoid calling on hot paths or deep hierarchies.