Entity.GetComponentInChildren() Method
Definition¶
Namespace: Brine2D.ECS
Gets a component on this entity or any of its children (depth-first recursive search).
public T? GetComponentInChildren<T>()
where T : Brine2D.ECS.Component;
Type parameters¶
T
Returns¶
Remarks¶
Useful for equipment hierarchies, scene graphs, and bone structures. This is O(depth x children). Avoid calling on hot paths or deep hierarchies.