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IEntityWorld.CreateEntity Method

Definition

Namespace: Brine2D.ECS

Overloads
CreateEntity(string) Creates a new entity in the world.
CreateEntity<T>(string) Creates a new entity of a specific type.

IEntityWorld.CreateEntity(string) Method

Creates a new entity in the world.

Brine2D.ECS.Entity CreateEntity(string name="");

Parameters

name System.String

Returns

Entity

IEntityWorld.CreateEntity\<T>(string) Method

Creates a new entity of a specific type.

T CreateEntity<T>(string name="")
    where T : Brine2D.ECS.Entity, new();

Type parameters

T

Parameters

name System.String

Returns

T