IEntityWorld.FixedUpdateSystems Property
Definition¶
Namespace: Brine2D.ECS
Gets all fixed update systems in this world.
System.Collections.Generic.IReadOnlyList<Brine2D.ECS.Systems.IFixedUpdateSystem> FixedUpdateSystems { get; }
Property Value¶
System.Collections.Generic.IReadOnlyList<IFixedUpdateSystem>